This work investigates the feasibility of delivering distributed online multi-party gaming experiences over wireless networks using Multi-access Edge Computing (MEC) architectures. By deploying distributed game components across multiple servers on an Edge emulation platform, with players connected to distinct game engines on different servers, we demonstrate that it’s possible. We also present preliminary results, analyze network constraints, and assess the continuity of gaming sessions using quality of experience metrics for both edge and cloud scenarios. Finally, we investigate the management of gaming sessions during user mobility.
Rita Ingabire holds a master’s degree in information systems and a bachelor’s degree in electrical engineering from Makerere University in Kampala, Uganda. Rita is now pursuing her PhD at IMDEA Networks, focusing on Opportunistic Architectures with an emphasis on intelligent Cloud Edge design.
This event will be conducted in English