The Global Computing Group explores distributed computing systems and social networks in the widest sense. Among others it has the following lines of research: (i) research on volunteer and crowd-based computing, with emphasis on game-theoretic aspects; (ii) research on techniques for energy efficiency in networks and data centers; (iii) analysis of online social networks using big data, machine learning, and natural language processing technologies.
We conduct research on multiple aspects of distributed and networking systems, both from analytical and experimental points of view. Some of our specific lines of research are:
We also have a wide experience of collaboration with industry, and have experience with a number of current technological platforms: